AI Insights · Timothy · October 2024
Top 5 Anime Games on Unified Platform in Lithuania: Q3 2024 Performance
Explore the performance of the top 5 anime games in Lithuania during Q3 2024, highlighting trends in downloads, revenue, and active users across a unified platform.
During the third quarter of 2024, the anime gaming landscape in Lithuania saw notable trends among the top five games on a unified platform. Data sourced from Sensor Tower provides insights into the performance of these popular titles.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showed a varied performance throughout the quarter. Weekly revenue peaked at about $2.3K in early July before gradually declining, only to rebound to $1.4K by the end of September. Downloads fluctuated, with a mid-quarter high of 157K in August, while active users remained relatively stable, hovering around 2K throughout the period.
Solo Leveling:Arise, published by Netmarble Corporation, experienced a gradual decline in weekly revenue from $742 in early July to $307 by the end of September. Downloads were sporadic, peaking at 168K in early September. The game maintained a robust active user base, averaging over 7K weekly, with a peak of 8.5K in late August.
DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco, recorded a significant revenue increase in July, reaching a high of $2.1K. However, this was followed by fluctuations, ending the quarter at $1.2K. The game's downloads spiked dramatically to 256K in mid-September, while active users saw a steady increase from 296 to 472 over the quarter.
The Seven Deadly Sins: Idle launched in mid-August and began with a modest revenue of $419, tapering off to $59 by the end of September. Initial downloads were strong at 402K in its second week, but quickly declined. Active users followed a similar trend, starting at 349 and settling around 136 by the quarter's close.
Lastly, ONE PIECE TREASURE CRUISE-RPG had a stable yet low revenue throughout the quarter, peaking at $87 in early September. Downloads were highest at 100K in mid-August, while active users peaked at 189 in late August before stabilizing around 60 by September's end.
For more detailed insights and data, visit Sensor Tower.